Denshattack! Tricks Tier List
This tricks tier list ranks Tricktionary entries by point efficiency, landing consistency, and dare applicability for Denshattack! demo and expected launch content. Hardcore tricks look impressive but often underperform basics chained during Trick Park timers. Use trick inputs page for stick diagrams while studying tiers.
S Tier — Reliable High Value
- Basic kickflip/heelflip family — Fast input, high land rate, twenty-trick dare backbone.
- Intermediate half-circle spins — Strong scoring medal points with moderate practice cost.
- Grind entry tricks — Combo extension on rail-rich Kochi lines.
A Tier — Strong Situational
- Advanced three-quarter rotations — Excellent on large ramps; risky on short air.
- Diagonal compound basics — Trick Park multiplier maintenance.
B Tier — Niche Use
- Slow advanced tricks — High points but timer-inefficient in Trick Park.
- Style-only honk combo tricks — Low dare relevance.
C Tier — Avoid in Ranked Runs
- Hardcore experimental rotations — Practice only; fail rate breaks no-crash and scoring runs.
- 540 without setup ramp — Required for specific dare but never for general scoring.
Trick Park vs Story Scoring
Trick Park meta favors S-tier basic spam in continuous air. Story scoring medals allow A-tier advanced spikes on known large ramps. Separate mental tier lists per mode — see trick systems guide.
Practice Priority
Master entire S tier before investing hardcore C tier practice. Tricktionary browse order: all basics → top intermediates → one advanced → 540 for dare only.
Extended Gameplay Reference
Denshattack! rewards players who treat every track as both race line and skate park. Emi Araki and the rebel crew reclaim railways the Miraido corporation abandoned after sealing elite cities under air-purifying domes across Kanto. Your gravity-defying train responds to LT drift and brake inputs around corners where release timing grants speed boost — the ultradrift chains showcased in demo footage separate gold timing medal runs from bronze struggles. RT jump accepts hold-and-release height variation; combine with left stick lane switching mid-air to reach lucky charm lines and toolbox detours documented on walkthrough pages. Right stick Tricktionary tricks build combo multiplier when you land clean; bailing resets score pressure during twenty-trick dares and Trick Park timer attack.
The demo on Steam and Nintendo Switch 2 teaches these systems in Kochi Prefecture before July 15, 2026 full launch adds Kanto dome verticality and Hokkaido snow drift friction. Xbox Game Pass subscribers access the complete campaign day one without separate purchase. Steam Deck Verified status confirms portable play with controller mapping identical to Xbox layout. Full Japanese voice acting with Emi voiced by Nikray Farahnaz ships alongside Yoshie Mitsutake and Fernando Tamashiro crew expansion.
Completionists chase gold timing medals, gold scoring medals, and dare checkboxes — 3TB toolboxes, LC lucky charms, GR gears, MRE movie reels, 540 rotation tricks, LRT rainbow road unlocks, 20C trick counts. Garage menu tracks collectible totals and hosts Tricktionary reference between runs. Customization modules express rebel graffiti aesthetic against Miraido corporate sterility. Boss gauntlet escalates from rival gang trains to mecha magical girls, moving castles, mechanical worms, and denshattacker armies per Steam description.
Pair wiki controls guides with tier lists for tricks and dares, tools for checklist tracking and combo reference, and map pages for regional context from Kyushu meadows through Kanto megacities to Hokkaido snowfields. This is a premium Undercoders title published by Fireshine Games — not Roblox. Skill expression through drift-jump-trick loops defines progression more than gear stats until launch confirms any performance customization from collected gears.
Pre-Launch Practice Priorities
Download the free demo before July 15 to internalize muscle memory that survives platform changes between Steam, Switch 2, Game Pass Xbox, and Steam Deck. Start with calibration station basics, graduate to Shin's Testgrounds dare stack, finish with Trick Park gold using chapter 3 ability preview. Watch embedded YouTube guides on the guides hub for visual timing — QU3ruu_p_sA for how-to-play, VVCJ_4R03k4 for demo 100%, IbQtcKt_bjE for trick systems, jQdoARDtycY for Steam Deck, yDozyKrNNDk for meet the crew, Tm83dO5ySt0 for demo showcase. Cross-link walkthrough text steps when dare codes like 3TB, LC4, GR2, MRE, and 540 block completionist goals.